WWE Slam Crate June 2018 Unboxing / Review

Before going into any review for a box from Loot Crate, I wanted to touch base on a bit of controversy they seem to be perpetually embroiled in lately. Since I actually pay for these boxes, you won’t see any fake glowing reviews without criticism on my site. You see, I have been a member of WWE Slam Crate since the very first box and recently signed up for Star Trek Mission Crate (well about 6 months ago). Until recently, I had absolutely no issues, but this spring – Summer has been ridiculously bad for the company for many reasons. It seems that, for whatever reason, Loot Crate can’t keep any of their boxes on schedule lately. This WWE crate, for example,  was supposed to be shipped well over a month ago, apparently a Firefly Crate is really far behind, and my personal annoyance being Star Trek Mission Crate. The first STMC was supposed to ship sometime in January with the second arriving in March. If I recall we received #1 in February sometime and have YET TO RECEIVE #2!

Apparently the reason behind this is allegedly the shipping materials getting messed up or something, but I honestly could care less if my swag shows up in a model of a Star Trek shuttle craft (as the first one did) because after the initial novelty it will proudly be residing in my recycling bin because it’s a shipping box. I’d rather the money go to making sure delays like this don’t happen again. Allegedly, these will be shipped in about a week, but we’ll see :/

Star Trek crate update

sigh…

Well, without further ado, lets actually talk about this particular crate instead of ranting! This quarters theme was “Larger Than Life” and promised items from some of WWE’s biggest superstars, let’s see how it stacks up with my other wrestling crates like yesterday’s Pro Wrestling Crate.


The Box

WWE Slam Crate 1

I already mentioned that I never keep these boxes or anything, but this one was pretty cool – Wish there were more people on this like Kane or Giant Gonzalez, but for what is basically getting thrown away, I won’t worry too much.


The spoiler booklet/Poster

While I don’t really hang these posters up, it’s a cool way to make the spoiler card something to hold onto.


Million Dollar Man Ted Dibiase Money Clip

Hilariously, this is not the first Ted Dibiase money clip I’ve got from a subscription box, although this one’s a bit classier. Well, at least flashier.


Undertaker Shirt

Not much to say other than this is a really cool shirt, and I absolutely love that there is nothing printed on the back which 9/10 times ruins most WWE shirts.


WCW World Heavyweight Championship Pin

These pins are always so cool – I have amassed quite the collection of these these past few years, and this is already one of my favorites seeing how big of a WCW fan I was. We’ve already received a pin version of the infamous NWO spray painted version of this belt, so it’s nice having the clean one as well.

WWE Slame Crate 15


Andre The Giant Fleece Blanket

It was astonishingly hard to take a picture of this for some reason, but here it is draped over my couch in perhaps the worst pictures on this entire post. It’s about 6 feet tall and has images of Andre’s actual hand and foot size which is cool. This is possibly the standout item of this box.


Braun Strowman Figure

I wasn’t too sure about these figures when they first started sending these as the last thing I need are a bunch of things like Funko Pop Vinyls cluttering up my nerd room, but these aren’t too bad. They are definitely better than the heavy die cast metal figures that the first few crates had.

WWE Slame Crate 12


And that’s it! all-in-all this was one of the better crates from these guys as I can see myself using that blanket and shirt and I LOVE the belt pins. In the past, this crate has send some sort of “meh” things (a problem with Lootcrate as a whole) and I believe I would rather have these larger items instead of a ton of small stuff if that’s the route they are taking. Perhaps my only issue with this selection of items is that it didn’t really take too much advantage of the theme of “big guy” wrestlers as it could. Now, here’s hoping the companies issues get ironed out.

Next up is going to be a crate called “Better Than You” which could be fun as it appears to be a heel crate.

slam crate better than you spoiler

They’re big, they’re bad, and they don’t mind letting you know it. Bow down to the supreme Superstars who think they are BETTER THAN YOU! Celebrate the big egos of the WWE Universe with items featuring Alexa Bliss, Elias, Bret Hart, Shawn Michaels and The Miz!

 

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Pro Wrestling Crate July 2018 Unboxing / Review

Just got back from my mail box, and was excited to see one of my subscription boxes had come in – today we’ll be looking at another Pro Wrestling Crate from the fine folks over at Pro Wrestling Tees. I’ve been getting this crate for well over a year now, and it’s always worth it.

This month, it looks like the chosen charity was for Brutus “The Barber” Beefcake’s surgery Indiegogo. Apparently he hurt himself pretty bad a while back and needs a full knee replacement:

“A few months ago I took a tumble and twisted my knee and I’ve been in some pain. Finally went to my doctor and had an MRI TODAY then back to the Dr with the disc! A lot of running around or hobbling around. Thank God for my wife Missy who took initiative to get me to the Doctor because I do need surgery! This is where I need help! I have no insurance to cover the day surgery which is roughly 12k.”

Without further ado, This Month’s theme was:

themeslider

So, what sort of dastardly items are we in store for?

If you’d like to see more reviews of the various subscription boxes I get, please head right on over HERE and check out the spoilers. If you’d like to get your very own Pro Wrestling Crate USE THIS LINK and use the coupon code “HOME” to get 20% off your first crate.


Spoiler Card

 


“Villain” Marty Scurll T Shirt

Pro Wrestling Crate july 2018 3

I tell you what, these shirt designs have been really killing it lately, I’m not usually for “Wrestlers face on a shirt” type tees, but Marty has such a cool look with the plague doctor mask and wings in his entrance attire that it works here.


“Madness” Randy Savage Shirt

Pro Wrestling Crate july 2018 4

This is a definite throwback to some late 90’s WCW shirts from back in the day. I have another WWF era Macho Man shirt from these guys, this will compliment it well.


Tetsuya Naito Micro Brawler Figure

Solid Micro Brawler for yet another future legend. Naito’s run as IWGP Intercontinental Championship last year was awesome.


Sami Callihan Baseball Card

I really hope this is a new exclusive line rather than a one-off item because a collection of retro pro wrestling cards is right up my alley.


Sami Callihan Autographed 8×10

Pro Wrestling Crate july 2018 5

Yet another autograph I don’t have Yay! I never really followed Callihan much before he was in NXT, but he has slowly become one of my favorite fixtures of both Lucha Underground and Impact Wrestling. So far, his feud with Pentagon Jr has been amazing!


Silas Young’s “Last Real Man” Pocket Knife

While sort of random (not as random as the fidget spinner from about a year ago), you can never go wrong with a small pocket knife.


“Rowdy” Roddy Piper – Piper’s Pit Enamel Pin

I’m always a fan of exclusive items since it’s not a “hey, here’s a bunch of overstock stuff” and these enamel pins from PWC are almost always pretty great. Being a big fan of Piper, I really like getting stuff from him, and PWC always delivers with their swag.


Behind Closed Doors – Jake “the Snake” Roberts DVD

This is a popular “shoot interview” by RF video that usually retails for about 10 bucks, so you’re really getting a good deal on this box with two shirts and this DVD. Here’s what my bad picture of the back says:

“Behind Closed Doors” with Jake Roberts was educational, informative and most of all entertaining. This new shoot style series today is with the dean of psychology Jake Roberts. If you ask any veteran in wrestling today who the king of psychology is, they would all tell you Jake “The Snake” Roberts.

This series will not be your typical shoot interview. Instead we will sit down with a wrestling superstar and ask them questions about the inner workings of the business. This has never been done before. Whether your a wrestling fan or even a indy worker this series is a must for you to own. Its the most tutorial wrestling DVD ever!!

Did you know that Jake Roberts played a huge part in the WWF to teach other workers how to get to the next level? Did you know at one time Jake Roberts was the stepping stone for every heel to get to Hulk Hogan. He would work with all the heels like Honky Tonk Man, Rick Rude, and Ted DiBase before they would reach Hulk Hogan and mold them into where they needed to be as a heel before going onto main event matches.

Jake knew what to do and when to do it in the ring. He could have you either cheering him or throwing bottles at his head. He knew what made a great heel or a baby face. He knew how to carry a match and when to do that false finish. He talks about all of this in this new series. He will talk about the three types of heels the chicken shit, liar, and the cheater heel character. We talk about when is the right time to get color in a match. We talk about a lot of today’s current WWE roster and we talk about who is doing the right things in the ring and who is not. You will be amazed on what Jake has to say. We talk about Raven as well. We even touch on his problems with the movie Beyond the Mat. We even got to ask him about his recent problem in England with the snake that they claimed he mishandled. We asked him about his drug and alcohol problems and how is he dealing with that today. What is the future for Jake? This is one DVD you don’t want to miss out on.”


That’s it for this month! Check back in a few weeks for a review of WWE Slam Crate (if it ever stops getting delayed) and other solid content. If you like spoilers for this crate check my links above and come back in about a month – you won’t be disappointed!

 

big in japan

The Monday Meme: Prime

Akagi: The Genius Who Descended Into the Darkness (2005)

Sometimes I take small trips through Crunchyroll looking for new things to watch, and while some of my experiments aren’t really hits, it’s interesting to see what’s on there – especially stuff nobody’s talking about. I’m drawn to fairly atypical anime as many of you may have noticed – things with weird stories, strange art styles, or retro aesthetics are definitely my thing, so when I saw a picture of the 2005 anime Tōhai Densetsu Akagi: Yami ni Maiorita Tensai (闘牌伝説アカギ 闇に舞い降りた天才, lit. “Mahjong Legend Akagi: The Genius Who Descended Into the Darkness”) I was excited. Even though the premise seemed like it could have been boring I had to see a modern anime with such a strange look. And my assumptions of this being boring? Good God was I so wrong.

The story of Akagi revolves around the mahjong gambling exploits of Shigeru Akagi. After a death-defying game of chicken (two cars race for a cliff and first one to brake loses) one evening in 1958, Akagi nonchalantly enters a yakuza mahjong parlor to shake the police’s trail. Although he is unfamiliar with the rules of mahjong, his gambling intuition saves a small-time gambler, Nangou, and grants him a seat at the gambling table. As the night progresses, the stakes are raised both within the game and for Akagi, who is under the suspicion of the local policeman, Yasuoka. However, Akagi manages to defeat Keiji Yagi —despite Yagi’s cheating during the game—and impresses the members of the gambling house. Eventually he gets stronger and stronger opponents until he becomes the legendary gambler that the full title of the anime alludes to

Akagi is actually a spin-off of another manga called Ten by Nobuyuki Fukumoto who is known for long running manga about gambling and Yakuza. Despite this, you don’t have to know anything of the previous manga which shows a much older Akagi in modern times fighting that book’s main character – after I finish this, I might have to see if I can read Ten.

On paper, Akagi should be an insanely boring show designed for old salary men in Japan and literally nobody else, but instead it is somehow really exciting. This is despite me having absolutely no knowledge of the rules of this version of the game nor any interest in playing said game whatsoever and the relative slow pacing of watching guys play Mahjong. That’s because this show is presented in a way that I will liken it to “Yakuza Yu-gi-oh”. Just about every move is presented as some earth shattering situation where you can really feel the gravity of Akagi’s actions. For example, there are many times where Akagi wins, but due to having a daredevil attitude, he immediately pulls the situation back into the fire to raise the stakes.

Akagi is also a compelling character analysis of a person that appears to be a total sociopath and genius. In the same way that House M.D. or Sherlock are such a compelling television characters, Akagi seems to be the gambling equivalent. In many instances, it’s VERY clear that Akagi doesn’t care if he lives or dies and has no problems killing or using people in questionable ways to get his way. This is pretty heavy stuff for a character that starts out as just thirteen years of age at the beginning of the show. There are incredibly intense scenes like one where he pulls a gun on one of his opponents, loads a bullet into the chamber, and fires as in playing Russian Roulette. Of course, his opponent was not in danger as he could calculate the approximate position of the bullet, but merely wanted to see if he would flinch basically.

This also is shown in his Mahjong play style, where he basically ignores what the perceived basics of the game should be due to intuitively knowing what his opponents are likely doing and using their actions to trip them up and pull wins out of nowhere. Ultimitely, his goal is to make them crack, nd take advantage of their insecurities to win. While I am far from the person to discuss the technical side of his tactics, I would compare this to poker and discarding super important cards because he knows he can win in a more skillful way. or hitting on 20 in blackjack because he has figured out that the next card is going to be a one of clubs.

One of my favorite parts of this show is the silly stuff said by the narrator during just about every instance of the show. There is a point in the second large game where Akagi is close to loosing, the narrator builds this up move by move that he is about to loose and “descend into the depths of Hell itself”. A few minutes later, the table is turned and he chimes in with something like: “The sand in the depths of hell is magical sand! It gives you power to rise up!” Stuff like this is so over-the-top and borderline silly that it always makes me laugh – I’m sure that’s not the intention, but I love it.

Perhaps the only real downside to this show is that the character of Shigeru Akagi is fairly mysterious through the entire show – one never really gets a complete grasp of his real motivations or what happened in his life to make him such a grizzled 13 year old. Maybe this is explained in the manga that this is a spinoff of, but I’d imagine not considering the time difference.

All-in-all Akagi is a refreshing show for those that are tired of overly cliched anime that follows whatever genre tropes are popular today. Yeah, it’s really not much different than the handful of sports anime I’ve seen, but one just really isn’t presented with too many organized crime / gambling shows. I’d definitely recommend it.

Legend of the Galactic Heroes: Die Neue These (2018) First Impressions

These past few years have truly been a blessing for fans of both “old-school” anime and manga and space opera anime and manga in general. I plan to eventually go more into detail regarding this topic, but the short version is that I would have never imagined owning legit English translations of things like Captain Harlock and Queen Emeraldas in manga form, and novels and anime of the VERY sought after classic Legend of the Galactic Heroes. Granted, the original anime has yet to materialize over here despite being licensed – but I’ll go with the next best thing – an entirely new show streaming on numerous streaming sites. Today we will be looking at Legend of the Galactic Heroes: Die Neue These.

While a general synopsis of this show is very hard, I think I can boil it down to the chronicle of a war between three galactic superpowers that spans hundreds of years and involves billions of people. The first super-power was formed in 2801 and is dubbed The Galactic Federation. After power largely shifts from the Earth, a man named Rudolf von Goldenbaum, an ex-admiral turned dictatorial politician is elected to power, quickly makes himself Emperor Rudolf I, absolute monarch of the renamed Galactic Empire. Rudolf adopts extremist policies including the suppression of any opposition and the extermination of anyone perceived too weak, such as the disabled and those in poverty. So yeah, basically space Nazis.

Later on, the second power springs up – a group of serfs in the Altair star system manage to escape captivity and make “the Long March of 10,000 Light-Years” into the Sagittarius Arm to escape the Galactic Empire, which is located within the Orion Arm. These people set up the Free Planets Alliance, a democratic republic. Seeing these people as nothing more than traitors and rebels, the Empire vows to crush the FPA at all costs. Assuming a quick victory, The Empire suffers large losses and has to settle into a prolonged war.

The third realm is the Dominion of Phezzan, a planet-state with connections to Earth (now dubbed Terra). It technically remains a part of the Empire and pays tribute, but it also maintains a relationship with the Alliance. Providing the only link between the Empire and Alliance whilst simultaneously playing the two sides against one another makes Phezzan act like true war profiteers. so far, these guys have yet to show up in the first few episodes.

The first season of this show is just twelve episodes and seems to roughly cover the contents of the first novel (which I really need to finish reading one of these days). This has been a “second season” announced, but it will be comprised of three theatrical films that I assume will be the second book. Time will tell if this new production will achieve that sort of success that could warrant the sort of long-term commitment that eventually led to over 100 OVA episodes, but I really hope it does.

Perhaps one of the biggest differences between this show and the older OVA series, is that some of the theatricality of the dialogue has been removed for a much more subdued (realistic?) version. The example that sticks out to me the most is a scene in episode one where Commodore Reinhard is sitting on an ornate throne on the bridge of his flagship The Brünhild looking out of the observation window. This scene is basically in both versions, but first we’ll talk about the original. His longtime friend and military confidant, Kircheis, has entered the room to comment on his stargazing, to which Reinhard goes into a long, almost Shakespearean, aside about stars and how vast space is in comparison to man-made wars.

In this new version, however, Kircheis rolls and in and Reinhard comments on how tall he has gotten, to which Kircheis basically replies “cool story bro” – end scene. To me, This dramatically alters the character of Reinhard from a more romantic character to a dark brooding one ala Captain Harlock. It’s too early to tell if this is long-lasting or even a detriment to the narrative. One could argue that such flowery dialogue led the original show to coming off as pretentious at times, I personally like it as space operas of that era all tend to be that way.

There is also a tendency for Legend of the Galactic Heroes: Die Neue These to go into details of specific battle plans and tactics used far more than what was in the original show. In the original show, there were points where you were left to assume everyone was correct in their assertions that characters like Reinhard and Yang were tactical geniuses as most of the actual planning was glossed over. Here we have the exact opposite, in fact some battles are almost laboriously detailed with little maps being discussed and references to as yet to be unseen older battles. Honestly, I think the new show takes the edge, as these battles are far more like the ones in the books by description alone.

Honestly, this and the battle scenes are basically pornography to me – giant space battles set up like old school navel battles have always been a thing I love seeing in science fiction, and you can’t really get any more epic than two armies consisting hundreds of thousands of ships duking it out. These action scenes have immense gravitas due too how dynamic they have been realized and the budget that must have spent to do so.

One notable thing missing is the original score comprised largely of classical music, but this has been replaced with suitable original orchestral music that suits the show and gives it the vibe it needs. Although watching ships blow up to Gustav Mahler or Antonin Dvorak pieces is awesome, this original stuff is pretty good.  I can’t find too much about the new compositions, but they appear to be from famed Japanese composer Shin Hashimoto, aka Sin. He is well-known for his works for Takako Matsu, EXILE, Mika Nakashima, AAA, and LISA.

Perhaps one of my favorite things that these first episodes did was illustrated when Commodore Reinhard, in the first episode, comes up with a seemingly flawless battle plan, only to meet his match with Yang Wen-li in episode two. the way both episodes show the same period of time through the eyes of two opposing men was cool and I hope they do this more.

So far, This is a really solid adaptation of something that I assumed would get ruined in an effort to modernize everything. I know there are still fans that are mad about changed that have been happening, but honestly some would be mad at anything other than a shot-for-shot remake in the same art style which would be a waste of everyone’s time. What we have is a solid introduction to the show and really gets me pumped to finish it up. I plan to continue watching this for the next few weeks and give more thoughts as I go through. Hell, I might get back onto the 100 episode horse that is the original show as I’m pumped that this is getting made!

The Monday Meme: Never-ending Celebration

The Monday Meme: Space Force

Miami Law (2009)

Imagine all of those testosterone soaked cop shows from the 70’s and 80’s in convenient handheld form, that is Miami Law in a nutshell.

As the kind folks over at Hudson have stated “Miami Law is an action-adventure game worthy of its own prime-time TV show.” Just imagine a pulse pounding handheld version of a cross between the 80’s mainstay Miami Vice and 2000’s mainstay 24. It’s got all the action TV staples you can imagine including a storyline with a shadowy terrorist conspiracy, furious shootouts in abandoned warehouses, challenging crime-scene detective work, and car chases; what more can you ask for in an adventure game.

I was really anticipating this game for two reasons: I am a huge fan of adventure games, and the localization was handled by Gaijinworks, the successor to the fan-favorite yet sadly gone Working Designs production house. This game starts out somewhat similar to another adventure game that I played not too long ago called Jake Hunter, but has something that Jake never had: a soul. This comes across mainly because of the meticulous work done in the localization department, as the dialogue is great. The storyline is also fairly mature, so no ambiguous kiddie-fied translation here.

 

The main story revolves around the intense loose cannon Law Martin from the Miami PD and the brainy tech-savvy Sara Starling from the FBI, who is put in charge of your case. Martin is in deep undercover trying to infiltrate a drug syndicate to avenge the death of his former partner Sam. Sara is put in charge of keeping an eye on Law, to make sure he isn’t too far from the good graces of his civic duty. Depending on what you would like to do, you can choose to switch characters at various points in the game, and depending on what you choose; the gameplay ends up worlds apart. For instance, one scene places you in a tense situation as you are trying to trick the sub-head of the syndicate into thinking you are a former prisoner from an Arkansas Prison rather than a detective. If you Choose Law, you get a dialog segment, where you are buying time, but if you chose Sara you have to plant a fake prison record into the Arkansas penitentiary database, so his story checks out.

Generally there are huge differences like that throughout the game and the “minigames” are quite varied. Law usually ends up being the man to engage in car chases, gunfights and detective work, and Sara usually is behind a computer screen hacking, wiretapping, or, if she feels adventurous, sniping with a high caliber rifle from the door of a nearby helicopter. These “minigames” are really fun and really help to break up the sometimes-monotonous nature of games like this. I especially liked the shootouts as they were essentially handheld versions of Time Crisis, complete with reloads, headshots, and a cover button. Due to this duality system, the game already has built in replay value, as you could play the whole game as Martin, then play it again choosing only Sara.

 

The normal gameplay works out just like many other recent visual novel games. You have icons for speaking, looking, moving from one area to another, a cellphone to call out on, a PDA that acts as your log book and displays character bios, and sometimes a fist shaped icon that allows you to rough folks up. This navigation is pretty easy to understand and is rather intuitive, but seems a little bit too linear. Except for a few instances where people give you the run around, you pretty much know exactly where to go at any given time. The gameplay is really good, but almost too standard sometimes, but the minigames really help that out.

One good thing that Miami Law implements is a quick restart option for when you die or make a bad decision. For instance, at one point in the game you are looking for a drug dealer on a beach amongst a handful of random residents. I foolishly tried to rough this one man up that I thought seemed like a good idea. I got too pushy and started brandishing a gun on the guy and yelling, and was immediately booted off the case, as Sara was keeping tabs on me via a wire. In most games I would have reverted back to a previous save point, then would have to endure the same dialog over again. Not so, thankfully, in this game. All you do is choose “restart” and you are taken back to that exact point where you made the bad decision. I really liked this as it moved the game along.

 

Unfortunately “moving the game along” may be the one big gripe I have about Miami law, as it is really far too short. The game consists of five chapters that clock in at around 5 hours total. Taking into account two consecutive play-throughs in order to play as both characters and Miami Law still clocks in at a brisk 10 hours, this is far less than many of these games now. I would assume that this is due to the fact that the dialog, although masterfully written, is pretty short and to the point, so the novel side of this “visual novel” is a bit weak. If you look at this game the way they want you to, as a cop TV show that you are in control of, it suits it just fine.

The graphics in Miami Law are stylish, well-drawn and very different to what you may see in some of these games. The characters show a good range of emotion in their static pictures, and a lot of detail was put in place to make this game look like it really takes place in Miami. In most games like this you see a ton of Caucasian folks walking around no matter where you are, but this game is full of Hispanic, black white, and any other race of character that you would find in Miami. This sounds like a minor thing, but this very small bit of detail really helps make this game that much more realistic.

The same bit of detail was put into the games sound presentation as original music was composed by Grammy-nominated Miami Beat Wave, a music production group hired to give the game an authentic Miami flavor. The soundtrack has 15 tracks that really pull off the feel of the areas in the game, whether it be a high tension warehouse area or the beach. The only things that are missing are voice acting and lyrics to the music, but I guess that’s just me looking for rust in the armor.

Miami Law is a great game, but a bit too short to really warrant the price it holds. Although you can play through the game multiple times and experience all-new events, this really should have been a budget game from the start, or a tad bit longer. Really, this is the only bad thing I can say about the game, but it really hurts it, I kind of hope that this game does well, and a decision to make a sequel is made, as the characters and gameplay are pretty good, but more would be awesome.

All in all Miami Law may have been the best Adventure game that I have played in a while that wasn’t in some way related to the Phoenix Wright series. With all of the top notch music, dialog and attention to detail, this is a title that all adventure game fans on the DS should love to play – that is if they can get past the short playtime. If you are looking for a good cop-based adventure game that mirrors television shows of the genre, then you really can’t look any further than this little gem.